Sci-Fi Fighter Cockpit 3D Model can be used as an engine/core room, futuristic interior, sci-fi scene, etc. in your sci-fi scenes, videos, games, and others.
All textures and materials are included and mapped in every format. The model is completely ready for visualization in any 3d software and engine.
Technical details:
-
File formats included in the package are: FBX, OBJ, GLB, PLY, STL, ABC, DAE, BLEND
- Native software file format: BLEND
- Render engine: Cycles
- Polygons: 60,307
- Vertices: 63,369
- Textures: Base, Emissive, Metallic, Mixed AO, Normal, Roughness
- All textures are 2k resolution.
Note:
- The model is split into 15 parts. All of them use the same material besides the glass. In the Blend file it uses the glass (transparent) shader (which can be recreated in any 3D software). Or the glass model can be simply turned off if needed.
Sci-Fi Fighter Cockpit 3D Model can be used as an engine/core room, futuristic interior, sci-fi scene, etc. in your sci-fi scenes, videos, games, and others.
All textures and materials are included and mapped in every format. The model is completely ready for visualization in any 3d software and engine.
Technical details:
-
File formats included in the package are: FBX, OBJ, GLB, PLY, STL, ABC, DAE, BLEND
- Native software file format: BLEND
- Render engine: Cycles
- Polygons: 60,307
- Vertices: 63,369
- Textures: Base, Emissive, Metallic, Mixed AO, Normal, Roughness
- All textures are 2k resolution.
Note:
- The model is split into 15 parts. All of them use the same material besides the glass. In the Blend file it uses the glass (transparent) shader (which can be recreated in any 3D software). Or the glass model can be simply turned off if needed.