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Stylized Boy Body Base Mesh – IK/FK Rig + Face Rig (Game & Animation Ready)

Stylized Boy Body Base Mesh – IK/FK Rig + Face Rig (Game & Animation Ready) is completely ready to be used as a starting point to develop your characters.

A clean quad-based topology character ready for animation or game integration. Includes an advanced Blender rig with IK/FK switches for both arms and legs, facial rig and shape keys for mouth.
Perfect as a starting point for your custom characters or animation practice.

Technical details:

  • File formats included in the package are: FBX, GLB, BLEND, OBJ, PLY, STL, ABC, DAE
  • Native software file format: BLEND
  • Polygons: 17,465 quads/34,116 tris
  • Vertices: 17,477
  • The model is rigged , UV unwrapped , and subdivision ready.
  • Only following formats contain body rig: BLEND, FBX, GLTF/GLB, DAE.
  • Only following formats contain facial rig: BLEND, FBX, but rig work fully only in .blend file.
  • Only following formats contain facial shape keys: BLEND, FBX, GLTF/GLB
  • Note: Body Rig and IK/FK switches work fully in .BLEND; only deformation bones are supported in .FBX, .GLB and .DAE.
  • Also .FBX, .GLB, and .DAE formats include a version with all bones provided as reference.

Stylized Boy Body Base Mesh – IK/FK Rig + Face Rig (Game & Animation Ready) is completely ready to be used as a starting point to develop your characters.

A clean quad-based topology character ready for animation or game integration. Includes an advanced Blender rig with IK/FK switches for both arms and legs, facial rig and shape keys for mouth.
Perfect as a starting point for your custom characters or animation practice.

Technical details:

  • File formats included in the package are: FBX, GLB, BLEND, OBJ, PLY, STL, ABC, DAE
  • Native software file format: BLEND
  • Polygons: 17,465 quads/34,116 tris
  • Vertices: 17,477
  • The model is rigged , UV unwrapped , and subdivision ready.
  • Only following formats contain body rig: BLEND, FBX, GLTF/GLB, DAE.
  • Only following formats contain facial rig: BLEND, FBX, but rig work fully only in .blend file.
  • Only following formats contain facial shape keys: BLEND, FBX, GLTF/GLB
  • Note: Body Rig and IK/FK switches work fully in .BLEND; only deformation bones are supported in .FBX, .GLB and .DAE.
  • Also .FBX, .GLB, and .DAE formats include a version with all bones provided as reference.
Standard License
$19.99
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (2)
Stylized_Boy_Body_Base_IK_FK_Rig_Face_Rig_Game_&_Animation_Ready_Shape_Keys
zip /
33 MB
Stylized_Boy_Body_Base_IK_FK_Rig_Face_Rig_Game_&_Animation_Ready_Facial_Rig
zip /
16 MB
Extended Commercial License
$23.99
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
Files (2)
Stylized_Boy_Body_Base_IK_FK_Rig_Face_Rig_Game_&_Animation_Ready_Shape_Keys
zip /
33 MB
Stylized_Boy_Body_Base_IK_FK_Rig_Face_Rig_Game_&_Animation_Ready_Facial_Rig
zip /
16 MB